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Tiefling, realtime 3D character

maps

maps

"Tiefling"
created this character using zbrush, blender, substance painter, photoshop and marmoset toolbag
this project was made for the purpose of refining skills from modeling to texturing armor in general and to design something on my own
i havent used any concept but a lot of references and wanted to focus on creating something different and original with the main focus on the armor

Date
November 21, 2024